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AI Insights · Timothy · October 2021

Top 5 Bubble Shooter Games on iOS in Norway Q3 2021

In Q3 2021, Norway's top 5 bubble shooter games on iOS showed varied performance trends in weekly revenue, downloads, and active users.

Top 5 Bubble Shooter Games on iOS in Norway Q3 2021

In Q3 2021, Norway's top bubble shooter games on iOS displayed diverse performance metrics. Below is a detailed analysis of the top 5 games based on data from Sensor Tower.

Bubble Shooter: Pop & Blast

Weekly Revenue: This game saw fluctuations in weekly revenue, starting at around $2.9K at the end of June and peaking at $3.8K in mid-July. By the end of September, revenue had declined to approximately $1.4K.

Weekly Downloads: Downloads began strong at 396 in late June, peaking at 499 in the first week of July. However, a significant drop followed, with downloads reaching a low of 65 in late August before recovering slightly to 341 by the end of September.

Weekly Active Users: The game maintained a fairly stable user base, starting with 6.2K active users at the end of June. Numbers fluctuated slightly throughout the quarter, ending at 5.4K in late September.

Bubble Witch 3 Saga

Weekly Revenue: This title experienced a steady revenue stream, starting at $2.1K and peaking at $2.9K in mid-August. By the end of September, revenue had decreased to about $1.6K.

Weekly Downloads: Downloads were modest, beginning at 57 in late June and peaking at 153 in late July. The quarter ended with a slight increase to 75 downloads in the last week of September.

Weekly Active Users: The active user base showed minor fluctuations, starting at 1.4K and peaking at 1.7K in late July. The quarter concluded with 1.3K active users.

Bubble Witch 2 Saga

Weekly Revenue: Revenue for this game varied, starting at $1.8K in late June, peaking at $1.9K in mid-July, and ending at $679 by the end of September.

Weekly Downloads: Downloads were minimal, starting at 22 in late June and dropping to zero on several occasions throughout the quarter.

Weekly Active Users: The active user count was low but stable, starting at 46 and ending at 34 by the end of September.

Bubble Shooter - Panda Pop!

Weekly Revenue: The game saw a steady revenue stream, starting at $965 in late June and peaking at $1.3K in mid-August. The quarter ended with revenue at around $1.1K.

Weekly Downloads: Downloads were relatively low, beginning at 30 in late June and peaking at 49 in late July. The quarter concluded with 31 downloads in the last week of September.

Weekly Active Users: Active users showed slight fluctuations, starting with 146 and ending at 121 by the end of September.

Angry Birds POP!

Weekly Revenue: This game had a varied revenue trend, starting at $214 in late June and peaking at $909 in early September. By the end of the quarter, revenue had decreased to $335.

Weekly Downloads: Downloads were low, starting at 5 in late June and peaking at 22 in early August. The quarter ended with 9 downloads in the last week of September.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021